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teh-octan

13 Movie Reviews w/ Response

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Your own example does not work as advertised.

Informative, but nothing that isn't already available and Google-able. Plus, your own attempts to hide the pointer don't work on the second screen, where you select the ActionScript text -- apparently this only hides the normal and hand pointers. It might be useful, if you can find a way to make that work, to include the code for that. Bonus points if you can use a different pointer image for text selection.

Also there was some flagrantly bad grammar/punctuation. Protip: If you're going to make something that's mostly text, at least make sure it's written properly.

frumpy responds:

oh yeh! shit! only just notist! :O

OOOOOOOOOHHHHWHAAAAAAAAGH **FFFFF**

Couldn't finish it. The "voice" of the main character was just too annoying.

Incidentally, please leave the Zelda-style "voice acting" to Zelda parodies. If you can be bothered to get Flash, you can be bothered to get a microphone.

VioletVulpine responds:

Nah.

SPEED

Holy crap, that thing was rushy. You need to put some pauses in there. Like, a lot of them. I didn't have half enough time to read most of those messages.

znauz responds:

Updated with slower speed.

"!"

Not bad. I liked the part where the bullet was ricocheting off the walls and a duplicate of the main character randomly appeared. One thing, though: in some places you used Dynamic Text instead of Static Text by mistake; that's why it's thicker and can be selected with the mouse. The first one was actually a little harder to read because of that. Might want to fix it and re-upload.

Tyrantastorga6 responds:

Yeah, I fixed something right now, I deleted the Spanish version cause I noticed that when clicking ''CONTINUE TO THE MOVIE'' it randomly appeared in another scene from any of the chapters, and not in the intro. And yeah, I will fix the first text of the movie maybe. Not today cause I've been workin on this all day long xD But thank you for the support and the recommendations ^^

Pretty cool.

Just a tip though: To keep it from looping at the end, put a keyframe on the last frame (any layer will work), open up the Actions pane, and type:

stop();

You can test it with Ctrl+Enter.

Zakuga responds:

Alright thank you :]

Didn't play.

You people really need to preview these things with Ctrl-Enter before you submit.

freakymage responds:

hey dude i tried to put the newgrounds preloader but i can't change the file, if you have any problems just wait, the files is 7mb long

Start button is broken.

The Start button works but I had to click it like 20 times. Please to be fixing your ActionScript.

Mariofan9 responds:

Be sure not to click the text. I think that's the problem. Also, was that worth giving me a zero?

Aw, Mom, do I really need a title?

I'll be kind because it's a test. Only thing that really bothered me was that the can changes from "Coke" to "Cola" and back.

Griffonzo responds:

Must've not payed attention to that. Good eye.

Off to a great start

Sweet piece of work so far! The SFX were awesome. I don't usually like pixel stuff but this rocked. Good call putting the Spacebar hint in the menu, too, though putting it at the bottom of the screen might have been a better bet.

skater007 responds:

Woah, thanks, that makes me feel good so far :)

Whaaaaaaaaaaa....

Pretty decent animation. The dialogue was way too quiet though. I had to crank my audio up to full volume to hear it on my headphones. And then the music was way too loud.

adi93ulm responds:

lol !! soory!!!

I don't spend a ton of time on this site, and I don't like wasting my already precious time, so you won't see me writing many reviews, racking up many XP, or watching anything that's not already highly ranked or linked to me by somebody.

Steve @teh-octan

Age 38, Male

Joined on 11/10/05

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